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HypeHype - Intern

August 2023 - November 2023

  • Connected with industry experts on various topics such as prototyping/game design, art, game making, marketing, analytics&data, business&monetisation, QA&publishing.
  • Learned about HypeHype Editor to create&remix games.
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Peak - Software Engineering Intern

March 2023 - June 2023

  • Participated in a team of experienced artists, programmers and products who created games with long-term retention and played by millions of users.
  • Worked as a game programmer on an unannounced title, observed procedures of mobile game development in the early phase.
  • Learned about more advanced Unity features and applied design patterns with C# to build a game with high-quality software principles.
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Dream Games - Software Engineering Intern

July 2022 - September 2022

  • Gained insight into the development and maintenance of mobile games played by millions of users.
  • Contributed to development of a puzzle game (Temple of Zeus) with 100 levels, published on Google Play.
  • Applied Unity and C# fundamentals in a team of interns, learned about game logic, animation and UI programming.
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BASIRA (Brain And SIgnal Research & Analysis) Lab - Research Intern

December 2021 - September 2022

  • Learned fundamental concepts of conducting scientific research.
  • Worked on data augmentation for one-shot learning with brain graph data.
  • Implemented state-of-the-art GAN-based architectures in PyTorch Geometric.
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Doğuş Teknoloji - Software Engineering Intern

July 2021 - January 2022

  • Took part in a .NET project which was developed to track financial activities on car sales.
  • Observed software development cycle processes from first-hand.
  • Learned about basics of C#, implemented features and unit tests.